AI Insights · Timothy · April 2023
Top 5 Planes Games on iOS in Europe Q1 2023
In Q1 2023, the leading planes games on iOS in Europe showcased varied performance in weekly downloads, revenue, and active users. Sensor Tower provides more insights.
In Q1 2023, the top five planes games on iOS in Europe exhibited diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance:
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. saw its weekly revenue initially peak at around $58K in late December 2022, followed by a decline to $30K in mid-January. The revenue then fluctuated, averaging between $30K to $39K for the rest of the quarter. Weekly downloads showed an upward trend mid-quarter, reaching 45K in mid-February before settling around 29K by the end of March. Active users increased significantly from 147K at the start of January to a peak of 194K mid-February, before tapering off to 162K by the end of March.
Infinite Flight Simulator by Infinite Flight LLC experienced a relatively stable revenue stream, averaging around $17K to $20K per week. Downloads saw a slight dip from 12.8K to 9.3K in late February, eventually rising to around 11K by the end of March. Active users remained steady, hovering between 32K to 35K throughout the quarter.
Sky Warriors: Airplane Games from Wildlife Studios exhibited stable revenue, ranging from $13K to $17K per week. Downloads peaked at 24K in mid-January and saw another spike to 23K by the end of March. Active users experienced a notable rise from 51K in early January to 62K by the end of March.
Airport Simulator: Plane City by Playrion had a fluctuating revenue trend, starting at $16.8K in late December, dipping to $11.2K in early March, and rising to $18.5K by the end of March. Downloads peaked at 25.8K in late March, while active users increased from 47K in late December to 67K by the end of March.
Airport City Manager Simulator by Game Insight saw modest revenue, averaging around $10K to $17K per week. Downloads remained low, generally between 400 to 800. Active users experienced a gradual decline from 6.8K in late December to 4.4K by the end of March.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for mobile apps.